Texturing objects of varying complexity

Яндекс.Метрика
Texturing 3D graphics used to make three-dimensional objects of natural shades. Texturing quite laborious and lengthy process on the correctness of which will depend on the final form obekta.Pri texturing as simple and complex subject is the so-called scan model. Then this scan as sandpaper need to paint in any two-dimensional editor and save the image to put it on the model using the material editor . Texturing is widely used in computer games , because at a minimum geometry of the 3D object texture can be represented by the missing objects on ney.Blagodarya textures , as which often act bitmaps can fully emphasize certain parts of objects and subjects.

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